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	<title>bio.display &#187; software</title>
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	<link>http://biodisplay.tyrell.hu</link>
	<description>go green bacteria, go!</description>
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		<title>our 3d printer being utilized by hackerspace budapest</title>
		<link>http://biodisplay.tyrell.hu/2009/12/03/our-3d-printer-being-utilized-by-hackerspace-budapest/</link>
		<comments>http://biodisplay.tyrell.hu/2009/12/03/our-3d-printer-being-utilized-by-hackerspace-budapest/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 13:12:22 +0000</pubDate>
		<dc:creator>darkeye</dc:creator>
				<category><![CDATA[log]]></category>
		<category><![CDATA[related]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://biodisplay.tyrell.hu/?p=187</guid>
		<description><![CDATA[The Fab@Home 3D printer I used to create the bacteria prints is now being utilized by hackerspace budapest, a new formation created by IT enthusiasts in Budapest, Hungary. I really hope they will make good use of the hardware &#38; contribute to the effort of developing a cross-platform control software for the Fab@Home printer.]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://fabathome.org/">Fab@Home</a> 3D printer I used to create the bacteria prints is now being utilized by <a href="http://hspbp.org/">hackerspace budapest</a>, a new formation created by IT enthusiasts in Budapest, Hungary. I really hope they will make good use of the hardware &amp; contribute to the effort of developing a cross-platform control software for the Fab@Home printer.</p>
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		<title>back-ported fab@home code</title>
		<link>http://biodisplay.tyrell.hu/2008/07/07/back-ported-fabhome-code/</link>
		<comments>http://biodisplay.tyrell.hu/2008/07/07/back-ported-fabhome-code/#comments</comments>
		<pubDate>Mon, 07 Jul 2008 20:38:29 +0000</pubDate>
		<dc:creator>darkeye</dc:creator>
				<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://biodisplay.tyrell.hu/?p=115</guid>
		<description><![CDATA[I&#8217;ve managed to back-port the cross-platform code I created for controlling the fab@home printer to Windows. So now it runs both on Linux and Windows. Hope the fab@home guys can make use of it somehow Included a bunch of unit tests as well. It&#8217;s interesting to see a unit test actually moving something physical, though [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve managed to back-port the cross-platform code I created for controlling the fab@home printer to Windows. So now it runs both on Linux and Windows. Hope the fab@home guys can make use of it somehow <img src='http://biodisplay.tyrell.hu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Included a bunch of unit tests as well. It&#8217;s interesting to see a unit test actually moving something physical, though <img src='http://biodisplay.tyrell.hu/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The next steps are creating a Qt frontend that will drive the thing. Basically one will be able to draw an image on a bitmap, and then the software will make the fab@home printer drop small droplets of liquid for all pixels that are &#8216;on&#8217;. In the final installation, the droplets will be made of arabinose, and will turn on the fluorescent protein generation genes in the bacteria &#8211; making them develop the image through time.</p>
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		<item>
		<title>software refactoring into libraries</title>
		<link>http://biodisplay.tyrell.hu/2008/06/20/software-refactoring-into-libraries/</link>
		<comments>http://biodisplay.tyrell.hu/2008/06/20/software-refactoring-into-libraries/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 20:20:59 +0000</pubDate>
		<dc:creator>darkeye</dc:creator>
				<category><![CDATA[log]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://biodisplay.tyrell.hu/?p=113</guid>
		<description><![CDATA[I&#8217;ve sort of finished an initial refactoring of the fab@home codebase into different, well-bounded libraries, also porting then meanwhile from Windows-specific source code to cross-platform code dependent only on the standard C++ libraries and boost. The package overview is: See more on the components page.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve sort of finished an initial refactoring of the <a href="http://fabathome.org/">fab@home</a> codebase into different, well-bounded libraries, also porting then meanwhile from Windows-specific source code to cross-platform code dependent only on the standard C++ libraries and <a href="http://boost.org/">boost</a>. The package overview is:</p>
<p><a href="http://biodisplay.tyrell.hu/wp-content/uploads/2008/06/components1.png"><img class="aligncenter size-full wp-image-114" title="components1" src="http://biodisplay.tyrell.hu/wp-content/uploads/2008/06/components1.png" alt="" width="395" height="423" /></a></p>
<p>See more on the <a href="/implementation/software-engineering/components/">components page</a>.</p>
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		<title>a cross-platform C++ development environment</title>
		<link>http://biodisplay.tyrell.hu/2008/06/17/a-cross-platform-c-development-environment/</link>
		<comments>http://biodisplay.tyrell.hu/2008/06/17/a-cross-platform-c-development-environment/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 12:11:57 +0000</pubDate>
		<dc:creator>darkeye</dc:creator>
				<category><![CDATA[log]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://biodisplay.tyrell.hu/?p=110</guid>
		<description><![CDATA[Just posted a description and some sample projects for using a cross-platform C++ development environment here. I&#8217;ve also created some sample project that can be accessed via subversion from this repository: http://svn.tyrell.hu/bio.display/samples/ &#160; It&#8217;s been a long fight though, with different toolchain collisions on Windows, but I&#8217;ll spare you the details for now&#8230;]]></description>
			<content:encoded><![CDATA[<p>Just posted a description and some sample projects for using a cross-platform C++ development environment <a href="/implementation/software-engineering/a-cross-platfrom-c-development-environment/">here</a>. I&#8217;ve also created some sample project that can be accessed via subversion from this repository:</p>
<pre>http://svn.tyrell.hu/bio.display/samples/</pre>
<p>&nbsp;<br />
It&#8217;s been a long fight though, with different toolchain collisions on Windows, but I&#8217;ll spare you the details for now&#8230;</p>
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		<item>
		<title>working on the software</title>
		<link>http://biodisplay.tyrell.hu/2008/06/11/working-on-the-software/</link>
		<comments>http://biodisplay.tyrell.hu/2008/06/11/working-on-the-software/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 09:13:43 +0000</pubDate>
		<dc:creator>darkeye</dc:creator>
				<category><![CDATA[log]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://biodisplay.tyrell.hu/?p=106</guid>
		<description><![CDATA[Having moved back to Budapest, Hungary, now I&#8217;m working on the control software for the installation. The plan is to migrate some of the fab@home source code to Qt, and then replace the frontend with one that enables creating a drawing, and which would make the fabber drop liquid on a plate according to the [...]]]></description>
			<content:encoded><![CDATA[<p>Having moved back to Budapest, Hungary, now I&#8217;m working on the control software for the installation. The plan is to migrate some of the fab@home source code to Qt, and then replace the frontend with one that enables creating a drawing, and which would make the fabber drop liquid on a plate according to the pixels in the drawing.</p>
]]></content:encoded>
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